Dokumentation VisionVersum: Unterschied zwischen den Versionen

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Claus S (Diskussion | Beiträge)
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Markierung: visualeditor
Claus S (Diskussion | Beiträge)
Keine Bearbeitungszusammenfassung
Markierung: visualeditor
Zeile 109: Zeile 109:
*The further the distance that the pilot and/or navigator set, the more energy is needed on the drives to operate them at the required power level
*The further the distance that the pilot and/or navigator set, the more energy is needed on the drives to operate them at the required power level
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| style="vertical-align:top;text-align:left;" class="col-blue-light-bg" |'''VisionVersum'''
| style="background-color:#efc6ee;vertical-align:top;text-align:left;" class="col-purple-bg" |planned for ???
| style="vertical-align:top;text-align:left;" |'''Max sensor resolution'''
*faster/more frequent data transmission of ListOfPlanets?
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| style="vertical-align:top;text-align:left;" class="col-blue-light-bg" |'''Tactical View'''
| style="background-color:#efc6ee;vertical-align:top;text-align:left;" class="col-purple-bg" |planned for ???
| style="vertical-align:top;text-align:left;" |'''Static Course Line'''
*make the line visible again
*adjust the line  Tactical View dynamically ??
| style="vertical-align:top;text-align:left;" |
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Zeile 143: Zeile 158:
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| style="vertical-align:top;text-align:left;" class="col-blue-light-bg" |'''VisionVersum'''
| class="col-blue-light-bg" |'''User Satellites'''
| style="background-color:#efc6ee;vertical-align:top;text-align:left;" class="col-purple-bg" |planned for ???
| class="col-purple-bg" |planned for 2025-06
| style="vertical-align:top;text-align:left;" |'''Max sensor resolution'''
*faster/more frequent data transmission of ListOfPlanets?
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|'''Enhancements:'''
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* Remove objects at runtime in VisionVersum
| style="vertical-align:top;text-align:left;" class="col-blue-light-bg" |'''Tactical View'''
| style="background-color:#efc6ee;vertical-align:top;text-align:left;" class="col-purple-bg" |planned for ???
| style="vertical-align:top;text-align:left;" |'''Static Course Line'''
*make the line visible again
*adjust the line  Tactical View dynamically ??
| style="vertical-align:top;text-align:left;" |
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Version vom 20. April 2025, 20:17 Uhr

2July 2024ORG:Veranstaltungen   |   Thematisches Saisonportfolio


Hardware Requirements:

  • VisionVersum: GPU RAM: min 4GB (min NVidia Quadro P2000 or T1000) - CPU: min 3GHz, 4 Cores
  • Tactical View: GPU RAM: min 2GB (NVidia recommended) - CPU: min 2GHz, 2 Cores
  • All other consoles: no special requirements
  • Flightstick: Thrustmaster T-FLIGHT HOTAS X v2 ("PC" Mode)



Release History:

Version Release Date Event/Comment Supported Browser (Green= Dev Release)
2025.02 Not Deployed
  • Brave Version 1.75.181 Chromium: 133.0.6943.141 (Offizieller Build) (64-Bit)
2025.01.1a 2025-01-30 Walk Of Fame


Tag der Offenen Tür Hönne-Berufskolleg (HBK)

  • Brave Version 1.74.51 Chromium: 132.0.6834.160 (Offizieller Build) (64-Bit)
  • Brave Version 1.73.104 Chromium: 131.0.6778.204 (Offizieller Build) (64-Bit)
  • Google Chrome Version 132.0.6834.160 (Offizieller Build) (64-Bit)
  • Google Chrome Version 132.0.6834.57 (Offizieller Build) beta (64-Bit)
  • Google Chrome Version 131.0.6778.205 (Offizieller Build) (64-Bit)
  • Microsoft Edge Version 132.0.2957.127 (Offizielles Build) (64-Bit)
2024.10.1 ?? Not Deployed
  • Brave Version 1.70.126 Chromium: 129.0.6668.100 (Offizieller Build) (64-Bit)
  • Google Chrome Version 129.0.6668.101 (Offizieller Build) (64-Bit)
2024.9.1 -- Not Deployed
2024.8.c 2024-08-29 Not Deployed
  • Brave Version 1.69.153 Chromium: 128.0.6613.85 (Offizieller Build) (64-Bit)
  • Google Chrome Version 128.0.6613.85 (Offizieller Build) (64-Bit)
  • Google Chrome Version 128.0.6613.114 (Offizieller Build) (64-Bit)
  • Google Chrome Version 129.0.6668.12 (Offizieller Build) beta (64-Bit)
  • Google Chrome Version 129.0.6668.22 (Offizieller Build) beta (64-Bit)
  • Microsoft Edge Version 128.0.2739.42 (Offizielles Build) (64-Bit)
2024.7 July 2024 Bremen Botanika, 30. /31.8.2024

Kassel Herbstmesse

Bönen



Recommended starting sequence:

  1. VisionVersum
  2. Visioneering
  3. Camera Control
  4. Navigation
  5. Tactical View
  6. LongRange Scan
  7. Schilde



Development Plan:


Device Availability New Feature Change Request Experience

(Mission Feedback)

Energieverteiler ? Karl: Networking the energy distributor with VV:
  • The further we move away from habitable planets and space stations, the higher the performance of our life support must be
  • The closer we get to the atmosphere of a planet or other foreign body (nebula, asteroid, moon), the more we need to power our shields
  • The further the distance that the pilot and/or navigator set, the more energy is needed on the drives to operate them at the required power level
VisionVersum planned for ??? Max sensor resolution
  • faster/more frequent data transmission of ListOfPlanets?
Tactical View planned for ??? Static Course Line
  • make the line visible again
  • adjust the line Tactical View dynamically ??
VisionVersum planned for 2025.06 Docking maneuver/guidance system
  • Holding clamps
  • Crosshairs
  • Airlock, pressure equalization
  • Attitude control via digital autopilot
  • Real-time information display
  • Easy-to-use user interfaces

Detection of obstacles in the flight path and automatic evasive maneuvers

Fixes:
  • Fog


Enhancements:

  • Video Messages


Request/ Question:

Karl: Docking then also possible in the hangar of the U.S.S. Excelsior?

-> The first throw is aimed at a standardized docking opening/plate that can be used with as many objects as possible.

Then there is the “Deep Space 9”, which has its own docking ports.

The Excelsior is an exception because we practically fly into the spaceship. You would need something like the transport tubes from “Mondbasis Alpha 1 (Space 1999)” (https://mondbasis-alpha-1.fandom.com/de/wiki/Mondbasis_Alpha)

User Satellites planned for 2025-06 Enhancements:
  • Remove objects at runtime in VisionVersum
VisionVersum 2025-05 Auto Docking
VisionVersum 2025-05 Galaxies & Constellations
  • Add more constellations
Enhancements:
  • Link constellations to Sun
Probes 2025-05 Only one console left. Enhancements:
  • The VisionVersum forwards the nearest planet to the console.
Navigation 2025-05 Fixes:
  • Remove unloaded objects/satellites from list
  • Currently, the console needs to be re-loaded
User Satellites 2025-03 New control console (optimized for mobile phones) to load additional satellite models into VisionVersum at runtime
Info Screen 2025-03 Walk of Fame
Message Queues 2025-03 Enhancements:
  • Auto-Reconnect
VisionVersum 2025-03 Distance Compass
VisionVersum 2025.02 Galaxies & Constellations:
  • All zodiac signs available

Solar Systems:

  • MELMAC System added
Fixes:
  • Fog working again
Message Queues 2025.01.1a All consoles supported Enhancements:
  • Requests
  • several excludes for history tracking
VisionVersum 2025.01.1a Animated Material
AstroChemie 2025.01.1 Enhancements:
  • Names of celestial bodies are shown
  • Visualisation of signal strength
  • linked to PSE via MQ
X-Ray 2025.01.1 Enhancements:
  • Uses REQUEST to get selected target from VISIONEERIN console automatically. No User interaction required.
Long Range Scanner 2025.01.1 Fixes:
  • Restore full functionality

Enhancements:

  • Labeling of the 4 quadrants added
  • Marker lines for quadrants and center of the Galaxy moved from Sun position to the center of Galaxy
  • Coloring of the object symbols and labels
  • Tweening effect for rotation
  • Console shows celestial bodies and spacecraft with a distance greater than 200 VU
TechScan 2025.01.1 Fixes:
  • Restore full functionality
  • fixed issues with handling of the charts and labels
3D Model Updates 2025.01.1
  • LowPoly Klingon D7 and Klingon Attack Ship added
Enhancements:
  • Cylon Basestar without reflection at blue light emitting parts
  • Cylon BaseStar -> BSG
  • Starfury SA-23 -> B5
Visioneering 2025.01.1 Enhancements:
  • Handling of Fog improved
  • "Clouds of Fog" plane markers moved nearer to frontplane (Exclesior fix)
Navigation 2025.01.1 Fixes:
  • Some vessels have not been shown, were not exported by VV
SoundScape 2025.01.1 Fixes:
  • lost SoundScape subroutine restored
VisionVersum 2024.10.1 Enhancements:
  • BoundingBoxes and Layers
Tactical View 2024.9.1 Enhancements:
  • Show orbits for all solar system
    (Orbits are only visible if the center of the orbit is within the visible area)
VisionVersum 2024.9.1 Enhancements:
  • Improved Warp Effect (Goran) while Autonavigation is active
General 2024.8.c Stability Tweak:
  • Auto-Off console output after 3 minutes
    (The console output leads to the browser resources being eaten up and the browser session breaking at some point)

Enhancements:

  • Reduction of media redundancies
Astronomische Analyse (Planetenscanner) 2024.8.c Enhancements:
  • Goran: Can you make our sun white when you get the chance

-> With a pure white sun, we lose the texture of the surface, but I was able to make the yellow a little whiter

Camera Control 2024.8.c
Control Board 2024.8.c More communication channels and signal buttons added.

Available Console Heartbeats:

  • Main Screen
  • Control Board
  • Visioneering
  • Shields
  • Camera Control
  • Planeten Untersuchung
  • Transporter Typ 2 (Neogiliar)
  • Astronomische Analyse (Planetenscanner)
  • Amphibien
Energieverteiler 2024.8.c
Long Range Scanner 2024.8.c Not recommended to use
  • due to missing MQ integration and minor runtime errors
Navigation 2024.8.c
  • Transfer of the navigation database from the VV to the console via MQ
Fixes:
  • Incorrect display/refresh of destination buttons corrected
  • English terms changed to German
Schilde 2024.8.c
Sonden Konsolen 2024.8.c The probe consoles have been completely overhauled. The aim is to have just one single console for all probe missions in the future.

In addition to the use of the MQ, the configuration of the target system and the associated images were modularized. In future, the target system will be transferred automatically from the VV or the navigation console. Currently, however, the target is still programmed statically, which requires different consoles (as before).

The current status already makes it much easier to integrate new targets. Essentially, only the planet names and the corresponding images need to be entered in the source code.

Enhancements:

The console automatically switches the camera settings in the VV to the optimum values so that you can see the probe flying without having to actively adjust the camera settings in the VV

Tactical View 2024.8.c Orbits are only displayed in the Sol system
Dynamic Course Line (Guiding Beam) not visible
VisionVersum 2024.8.c Dynamic Course Line (Guiding Beam)
  • Continuously recalculate the coordinates of the starting point and the orientation of the line
Performance Tweak:
  • Spacedock without bitmaps


Enhancements:

  • Assignment of the flight stick changed: You can now select the drive (nozzle thrusters, impulse, warp) using the small button on the stick, which was previously only used to set the flight altitude.
  • Goran: Can you make our sun white when you get the chance

-> With a pure white sun, we lose the texture of the surface, but I was able to make the yellow a little whiter.

-> The light emitted by the sun (to illuminate the solar system) is pure white

Fixes:

  • Double assignment of speed rocker and joystick rotation -> Use keyboard for camera rotation
  • System constantly switches back and forth between Yellow Alert and Cruise Mode -> Auto Alert disabled
  • Asteroid type uniformly reset to “Ice”
  • Video Glitches with impulse drive: Not yet fixed, but workaround in place
Message Queues 2024.8.c More and more communication channels between VV and the consoles are being converted from AJAX/JSON to MessageQueues:
  • ListofPlanets
  • ListOfShips
  • Navigationsdatenbank
  • Camera Control
  • Alert State
  • Incoming Transmissions
  • Sensor Probe Handling
  • Nebula settings + control
Enhancements:
  • The consoles show a red flashing bar if the message queue server is not available

Performance Tweak:

  • The MQ reduces traffic on the IIS and the communication is much faster.




Development Environment:

  • DELL Precision 5820
  • Intel(R) Xeon(R) W-2123 CPU @ 3.60GHz
  • 120GB RAM
  • NVIDIA Quadro P2000, 5GB RAM
  • Samsung SSD 870 QVO 1TB
  • Windows 11
  • Notepad++
  • Chromium Browser